A short survival horror roguelike about laziness and productivity. Made with 100% original assets and in Love2D Framework.

Can you win in this race against the clock SLOTH?


--31/07/2025 DEVELOPMENT UPDATE

Made for a competition, didn't finish in time, may update past this date but probably won't update this page until it's been judged just so I can keep record of where it was at on the 31st. I'm also sending the judges the source code in .lua files and a development log, so it'll probably make less sense if you're a random itch user stumbling onto this.

the exe version runs at 60 fps, this love.js version seems to run at around 30-40 it seems.

DEBUG CONTROLS:

R - re-generate procedural map

T - spam to increase worldtime.day variable (on the 7th day at 12:00 am the clock will spawn and chase the player)

F - show fps

Comments

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excellent attempt, well done so far - very creative and you just need more time and focus to complete this project.